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Unique Mystic Orbs

From D2R-XL 2012 Wiki
Revision as of 13:54, 13 November 2026 by Maintenance script (talk | contribs) (Navigation box)
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Unique Mystic Orbs are named orbs with bigger bonuses than ordinary Mystic Orbs. Cube one with an item to add its modifiers to the item, at a higher required-level cost.

How to use them

Cube one orb with the item to add its modifiers.
The orb is consumed; the item keeps its other modifiers.
Use only the item kinds listed below.
Weapons and armour must be non-ethereal.
Each use adds +10 Required Level.
Listed effects are for non-honorific items unless stated otherwise.
Honorific items double these modifiers at the same required-level cost; proc skill levels, poison duration and nonnumeric effects stay the same.

The orbs

Making an item honorific first doubles what orbs add to it. See also Mystic Orbs.

Orb Adds Works on
Apple of Discord +20 to Mana
+20 to Life
1% Chance to cast level 13 Dire Charm on Attack
amulet / armour / quiver / ring / weapon
Auriel's Focus Poison Length Reduced by 2%
+10 to Energy
+25% Enhanced Defense
2% Bonus to Energy Factor
armour
Crystal of Tears -20 to Life
Adds 5-15 Damage
armour
Essence of Itherael Total Character Defense Plus 5%
Enhanced Weapon Damage +15%
armour
Explorer's Globe (-1 to 2)% Bonus to Energy
(-1 to 2)% Bonus to Vitality
(-1 to 2)% Bonus to Dexterity
(-1 to 2)% Bonus to Strength
amulet / ring
Eye of Malic Adds 15-30 Cold Damage
Adds 15-30 Fire Damage
1% Chance to cast level 14 Frozen Soul on Attack
1% Chance to cast level 14 Bloodstar on Attack
amulet / armour / ring / weapon
quiver (honorific only)
Farnham's Lost Marble Random Run/Walk Speed
+10 Mana on Striking in Melee
+10 Life on Striking in Melee
amulet / armour / quiver / ring / weapon
Heart of Frost +5% to Cold Spell Damage
+3% Bonus to Summoned Minion Damage
Enhanced Weapon Damage +10%
amulet / ring
Idol of Stars +3 to Energy
+3 to Vitality
+4 to Dexterity
+4 to Strength
armour
Kara's Trinket +5% Bonus to Summoned Minion Life
+5% Bonus to Summoned Minion Attack Rating
+10% Bonus to Summoned Minion Damage
3% Faster Cast Rate
amulet / ring
Larzuk's Round Shot 2% Chance of Crushing Blow
Adds Strength Bonus to Damage
+10 to Strength
+25% Enhanced Damage
weapon
Lodestone Requirements +10%
+4% to Spell Damage
armour
Marksman's Eye 2% Bonus to Dexterity
10% Bonus to Attack Rating
+5 to Minimum Damage
5% Increased Attack Speed
amulet / armour / quiver / ring / weapon
Monsterball +1 to Summon Shock Beast
+2% Bonus to Summoned Minion Resistances
+5% Bonus to Summoned Minion Life
+5% Bonus to Summoned Minion Damage
amulet / ring
Nagapearl 10% Better Chance of Getting Magic Items
40% Extra Gold from Monsters
Stun Attack
armour
Nor Tiraj's Flaming Sphere Fire Resist +10%
+5% to Fire Spell Damage
Adds 25-50 Fire Damage
1% Chance to cast level 30 Flamefront when Attacked
weapon
Orb of Annihilation 2% Bonus to Energy
+5% to Physical/Magic Spell Damage
5% Chance to cast level 1 Detonate on Attack
weapon
Periapt of Life +4% Increased Healing Rate from Apples
Regenerate Life +50
2% Bonus to Vitality
armour
Relic of Yaerius +5 to Life after Each Kill
Regenerate Life +10
+10 to Maximum Damage
+15% Damage to Undead
amulet / ring
Solitude +5% Bonus to Buff/Debuff/Cold Skill Duration
1% Bonus to all Attributes
1% Chance to cast level 4 Banish when Struck
+40 Crafting Points
armour
Ten Pin Striker Target Takes Additional Damage of 15
15% Bonus to Attack Rating
5% Faster Run/Walk
weapon
The Demon Core +4% to Poison Spell Damage
+4% to Fire Spell Damage
1% Chance to cast level 17 Gamma Field when you Kill an Enemy
1% Chance to cast level 17 Apocalypse when you Kill an Enemy
weapon
The Endless Light +100 Defense
Total Character Defense Plus 3%
-3% to All Enemy Resistances
amulet / ring
The Moon Crystal Regenerate Mana +10%
Lightning Resist 5%
Cold Resist 5%
5% Faster Cast Rate
armour
The Perfect Sphere +1% to Maximum Lightning Resist
+1% to Maximum Cold Resist
+1% to Maximum Fire Resist
amulet / ring
Uldyssian's Spirit +2% to Spell Damage
+25% Damage to Demons
+5 Energy Factor to Spell Damage
+5 Strength Factor to Spell Damage
weapon
Vizjun's Ball Bearing +50 Maximum Stamina
+5 to Dexterity
3% Deadly Strike
10% Faster Run/Walk
weapon
Warbringer +10 Maximum Damage
1% Chance to cast level 5 Arrow on Striking
weapon
Wrathspirit +10 Life after each Kill
+3% to Spell Damage
1% Chance to cast level 8 Punisher when Struck
weapon
Zayl's Soul Orb Half Freeze Duration
+25 to Mana
1% Reanimate As: Flying Scimitar
amulet / armour / quiver / ring / weapon

30 orbs, as the in-game wiki of release 0.1.22 lists them.