Mystic Orbs
From D2R-XL 2012 Wiki
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Mystic Orbs add a modifier to an item in the Horadric Cube. In the game every one of them is called Mystic Orb; its description says what it adds, which is how the table names them.
How to use them
Cube one orb with the item to add its modifiers.
The orb is consumed; the item keeps its other modifiers.
Use only the item kinds listed below.
Weapons and armour must be non-ethereal.
Each use adds +2 Required Level.
Listed effects are for non-honorific items unless stated otherwise.
Honorific items double these modifiers at the same required-level cost; proc skill levels, poison duration and nonnumeric effects stay the same.
The orbs
Making an item honorific first doubles what orbs add to it. See also Unique Mystic Orbs.
| Orb (its description) | Works on |
|---|---|
| +1 to Dexterity | amulet / armour / quiver / ring / weapon |
| +1 to Energy | amulet / armour / quiver / ring / weapon |
| +1 to Strength | amulet / armour / quiver / ring / weapon |
| +1 to Summon Bane Monster | amulet / ring |
| +1 to Summon Daystar | amulet / ring |
| +1 to Summon Shredder | amulet / ring |
| +1 to Vitality | amulet / armour / quiver / ring / weapon |
| +1 to Wyrd | amulet / ring |
| +1% Bonus to Summoned Minion Damage | amulet / armour / quiver / ring / weapon |
| +1% Bonus to Summoned Minion Life | amulet / armour / quiver / ring / weapon |
| +1% Bonus to Summoned Minion Resistances | amulet / armour / quiver / ring / weapon |
| +1% Experience Gained | weapon |
| +1% to Buff/Debuff/Cold Skill Duration | amulet / ring |
| +1% to Cold Spell Damage | amulet / armour / quiver / ring / weapon |
| +1% to Fire Spell Damage | amulet / armour / quiver / ring / weapon |
| +1% to Lightning Spell Damage | amulet / armour / quiver / ring / weapon |
| +1% to Physical/Magic Spell Damage | amulet / armour / quiver / ring / weapon |
| +1% to Poison Spell Damage | amulet / armour / quiver / ring / weapon |
| +10 Defense | amulet / ring |
| +10 to Maximum Damage | weapon |
| +15% Enhanced Damage | weapon |
| +15% Enhanced Defense | armour |
| +2 Energy Factor to Spell Damage | weapon |
| +2 to Life when Struck | armour |
| +2 to Mana when Struck | armour |
| +2% Damage when Using an Apple | armour |
| +4 Life after each Kill | weapon |
| +5 Crafting Points | amulet / ring |
| +5 Life on Striking in Melee | weapon |
| +5 Mana on Striking in Melee | weapon |
| -1% to Enemy Cold Resistance | amulet / armour / quiver / ring / weapon |
| -1% to Enemy Fire Resistance | amulet / armour / quiver / ring / weapon |
| -1% to Enemy Lightning Resistance | amulet / armour / quiver / ring / weapon |
| -1% to Enemy Poison Resistance | amulet / armour / quiver / ring / weapon |
| 1% Chance of Crushing Blow | weapon |
| 1% Chance to cast level 1 Teleport when Struck | armour |
| 1% Chance to cast level 3 Celerity on Attack | weapon |
| 1% Chance to cast level 3 Miasma on Attack | weapon |
| 1% Chance to cast level 3 Thunder Hammer when you Kill an Enemy | amulet / ring |
| 1% Chance to cast level 4 Spike Nova on Attack | weapon |
| 1% Chance to cast level 6 Crucify on Attack | weapon |
| 1% Chance to cast level 8 Doom on Attack | weapon |
| 1% Increased Healing Rate from Apples | armour |
| 1% Reanimate As: Fallen One | armour |
| 1% Uninterruptable Attack | armour |
| 2% Better Chance of Getting Magic Items | amulet / armour / quiver / ring / weapon |
| 2% Curse Length Reduction | armour |
| 2% Faster Block Rate | armour |
| 2% Faster Cast Rate | weapon |
| 2% Faster Hit Recovery | armour |
| 2% Faster Run/Walk | armour |
| 2% Increased Attack Speed | weapon |
| 2% Life Stolen per Hit | weapon |
| 2% Mana Stolen per Hit | weapon |
| 25% Bonus to Attack Rating | weapon |
| 3% Bonus to Poison Skill Duration | amulet / ring |
| 3% Extra Gold from Monsters | amulet / armour / quiver / ring / weapon |
| 5% Damage Reflected | armour |
| Adds Stun Attack: 0.2 seconds | weapon |
| Cold Resist +5% | armour |
| Damage Reduced by 1 | amulet / armour / quiver / ring / weapon |
| Enhanced Weapon Damage Plus 5% | weapon |
| Fire Resist +5% | armour |
| Lightning Resist +5% | armour |
| Poison Length Reduced by 2% | amulet / ring |
| Poison Resist +5% | armour |
| Regenerate Life +5 | armour |
| Regenerate Mana 2% | amulet / ring |
| Requirements -1% | armour |
| Total Character Defense Plus 1% | armour |
70 orbs, as the in-game wiki of release 0.1.22 lists them.