Unique Mystic Orbs: Difference between revisions
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Latest revision as of 13:54, 13 November 2026
Unique Mystic Orbs are named orbs with bigger bonuses than ordinary Mystic Orbs. Cube one with an item to add its modifiers to the item, at a higher required-level cost.
How to use them
Cube one orb with the item to add its modifiers.
The orb is consumed; the item keeps its other modifiers.
Use only the item kinds listed below.
Weapons and armour must be non-ethereal.
Each use adds +10 Required Level.
Listed effects are for non-honorific items unless stated otherwise.
Honorific items double these modifiers at the same required-level cost; proc skill levels, poison duration and nonnumeric effects stay the same.
The orbs
Making an item honorific first doubles what orbs add to it. See also Mystic Orbs.
| Orb | Adds | Works on |
|---|---|---|
| Apple of Discord | +20 to Mana +20 to Life 1% Chance to cast level 13 Dire Charm on Attack |
amulet / armour / quiver / ring / weapon |
| Auriel's Focus | Poison Length Reduced by 2% +10 to Energy +25% Enhanced Defense 2% Bonus to Energy Factor |
armour |
| Crystal of Tears | -20 to Life Adds 5-15 Damage |
armour |
| Essence of Itherael | Total Character Defense Plus 5% Enhanced Weapon Damage +15% |
armour |
| Explorer's Globe | (-1 to 2)% Bonus to Energy (-1 to 2)% Bonus to Vitality (-1 to 2)% Bonus to Dexterity (-1 to 2)% Bonus to Strength |
amulet / ring |
| Eye of Malic | Adds 15-30 Cold Damage Adds 15-30 Fire Damage 1% Chance to cast level 14 Frozen Soul on Attack 1% Chance to cast level 14 Bloodstar on Attack |
amulet / armour / ring / weapon quiver (honorific only) |
| Farnham's Lost Marble | Random Run/Walk Speed +10 Mana on Striking in Melee +10 Life on Striking in Melee |
amulet / armour / quiver / ring / weapon |
| Heart of Frost | +5% to Cold Spell Damage +3% Bonus to Summoned Minion Damage Enhanced Weapon Damage +10% |
amulet / ring |
| Idol of Stars | +3 to Energy +3 to Vitality +4 to Dexterity +4 to Strength |
armour |
| Kara's Trinket | +5% Bonus to Summoned Minion Life +5% Bonus to Summoned Minion Attack Rating +10% Bonus to Summoned Minion Damage 3% Faster Cast Rate |
amulet / ring |
| Larzuk's Round Shot | 2% Chance of Crushing Blow Adds Strength Bonus to Damage +10 to Strength +25% Enhanced Damage |
weapon |
| Lodestone | Requirements +10% +4% to Spell Damage |
armour |
| Marksman's Eye | 2% Bonus to Dexterity 10% Bonus to Attack Rating +5 to Minimum Damage 5% Increased Attack Speed |
amulet / armour / quiver / ring / weapon |
| Monsterball | +1 to Summon Shock Beast +2% Bonus to Summoned Minion Resistances +5% Bonus to Summoned Minion Life +5% Bonus to Summoned Minion Damage |
amulet / ring |
| Nagapearl | 10% Better Chance of Getting Magic Items 40% Extra Gold from Monsters Stun Attack |
armour |
| Nor Tiraj's Flaming Sphere | Fire Resist +10% +5% to Fire Spell Damage Adds 25-50 Fire Damage 1% Chance to cast level 30 Flamefront when Attacked |
weapon |
| Orb of Annihilation | 2% Bonus to Energy +5% to Physical/Magic Spell Damage 5% Chance to cast level 1 Detonate on Attack |
weapon |
| Periapt of Life | +4% Increased Healing Rate from Apples Regenerate Life +50 2% Bonus to Vitality |
armour |
| Relic of Yaerius | +5 to Life after Each Kill Regenerate Life +10 +10 to Maximum Damage +15% Damage to Undead |
amulet / ring |
| Solitude | +5% Bonus to Buff/Debuff/Cold Skill Duration 1% Bonus to all Attributes 1% Chance to cast level 4 Banish when Struck +40 Crafting Points |
armour |
| Ten Pin Striker | Target Takes Additional Damage of 15 15% Bonus to Attack Rating 5% Faster Run/Walk |
weapon |
| The Demon Core | +4% to Poison Spell Damage +4% to Fire Spell Damage 1% Chance to cast level 17 Gamma Field when you Kill an Enemy 1% Chance to cast level 17 Apocalypse when you Kill an Enemy |
weapon |
| The Endless Light | +100 Defense Total Character Defense Plus 3% -3% to All Enemy Resistances |
amulet / ring |
| The Moon Crystal | Regenerate Mana +10% Lightning Resist 5% Cold Resist 5% 5% Faster Cast Rate |
armour |
| The Perfect Sphere | +1% to Maximum Lightning Resist +1% to Maximum Cold Resist +1% to Maximum Fire Resist |
amulet / ring |
| Uldyssian's Spirit | +2% to Spell Damage +25% Damage to Demons +5 Energy Factor to Spell Damage +5 Strength Factor to Spell Damage |
weapon |
| Vizjun's Ball Bearing | +50 Maximum Stamina +5 to Dexterity 3% Deadly Strike 10% Faster Run/Walk |
weapon |
| Warbringer | +10 Maximum Damage 1% Chance to cast level 5 Arrow on Striking |
weapon |
| Wrathspirit | +10 Life after each Kill +3% to Spell Damage 1% Chance to cast level 8 Punisher when Struck |
weapon |
| Zayl's Soul Orb | Half Freeze Duration +25 to Mana 1% Reanimate As: Flying Scimitar |
amulet / armour / quiver / ring / weapon |
30 orbs, as the in-game wiki of release 0.1.22 lists them.